Monday, May 31, 2021

Back to Sci-Fi

 Here are a few different sci-fi/ futuristic displays.

All these models are available to see on my CGTrader, RenderHub, Sketchfab, 3D Export, or Cults3D, along with many other models.








Wednesday, May 26, 2021

Almost done!

My foray into the missile world is almost over. One more to do and then I shall move on...

You can see more pics of all 20 missiles on CGTrader, RenderHub, Sketchfab, or 3DExport.

Here are a few new ones;






Thursday, May 20, 2021

A Menagerie of Missiles

This foray into a missile making madness was induced by a tech sheet I found on Google image search whilst looking for something else after a YouTube binge.

I then realised how much fun to make they really are! Finding some of the decals can be taxing, and for some strange reason so can finding an image of a missiles rocket "hole". 

So far, I've made ten of them in total, 6 allied, 4 Russian, and have neatly packed them up for your viewing/ using pleasure.

Allied missile pack on CGT




All of these missiles can be found individually on either CGTrader, RenderHub, Sketchfab, or Cults3D (some will 3D print, but not all!)

I might just increase the Soviet pack by two to even things up, and if I can find enough source images I may just make a Chinese missile pack whilst I am at it.

As always, if you have any suggestions then please send me a message on Twitter, Discord, or leave a comment here (no one ever does!)







Thursday, May 13, 2021

Sidewinder

Loosely based on the “Sidewinder”, this is the "not yet invented", AIM-9Z

Hand-painted using Substance Painter. PBR - AR/ VR - Low-Poly

Google, Unity and Unreal Engine Friendly

Game-ready

Textures; 2048 x 2048, OpenGL, Dilation + Single Background Colour, 16 Pixel Padding

Maps Include; Base, Normal, Height, Rough, and Metal.


You see more of it here on CGTrader, Sketchfab, or RenderHub






Wednesday, May 12, 2021

Tomahawk

 Ship to ship missile. Loosely based on the “Tomahawk”, but due to international copyright, it’s not!

Hand-painted using Substance Painter. PBR - AR/ VR - Low-Poly

Google, Unity and Unreal Engine Friendly

Game-ready

Textures; 2048 x 2048, OpenGL, Dilation + Single Background Colour, 16 Pixel Padding

Maps Include; Base, Normal, Height, Rough, and Metal.



See more of it here on CGTrader, Sketchfab, or RenderHub











Monday, May 10, 2021

Monday, May 3, 2021

The Concept of Space Travel

After watching a youtube video on the British Space Agency (for no apparent reason), I decided to throw together a quick concept model for a capsule. This is what I ended up with;

"Sci-Fi Satellite/ Escape Pod/ Rocket Capsule etc.

Hand-Painted using Substance Painter Game-ready, VR/ AR Friendly Unity/ Unreal Friendly

Textures;

Dilation + Single colour background 16 pixel padding OpenGL

Maps;

Base, Normal, Roughness, Metalness, and Height"


You can see more of this model here, on CGTrader, Sketchfab, or RenderHub