Adaptation of a Cystellar Geospatial Satellite.
Hand-painted using Substance Painter. PBR - AR/ VR - Low-Poly
Google, Unity and Unreal Engine Friendly
Game-ready
Textures; 2048 x 2048, OpenGL, Dilation + Single Background Colour, 16 Pixel Padding
Maps Include; Base, Normal, Height, Rough, and Metal.
If you want to check out Cystellar, they’re here; https://www.cystellar.com/
To see more of this model you can find it on CGTrader or Sketchfab
No comments:
Post a Comment