After a year and a half to write, and a lot of research and headache here is my freshly published book.
Currently available as a Kindle ebook, but should be available soon as a paperback and hardback.
Find it here on Amazon; A World of Hedgehogs
After a year and a half to write, and a lot of research and headache here is my freshly published book.
Currently available as a Kindle ebook, but should be available soon as a paperback and hardback.
Find it here on Amazon; A World of Hedgehogs
Definitely a theme here. This time it's a recon drone. Still don't know how they're supposed to work. Never mind, here it is;
You can also find this model on CGTrader
This foray into a missile making madness was induced by a tech sheet I found on Google image search whilst looking for something else after a YouTube binge.
I then realised how much fun to make they really are! Finding some of the decals can be taxing, and for some strange reason so can finding an image of a missiles rocket "hole".
So far, I've made ten of them in total, 6 allied, 4 Russian, and have neatly packed them up for your viewing/ using pleasure.
All of these missiles can be found individually on either CGTrader, RenderHub, Sketchfab, or Cults3D (some will 3D print, but not all!)
I might just increase the Soviet pack by two to even things up, and if I can find enough source images I may just make a Chinese missile pack whilst I am at it.
As always, if you have any suggestions then please send me a message on Twitter, Discord, or leave a comment here (no one ever does!)
Loosely based on the “Sidewinder”, this is the "not yet invented", AIM-9Z
Hand-painted using Substance Painter. PBR - AR/ VR - Low-Poly
Google, Unity and Unreal Engine Friendly
Game-ready
Textures; 2048 x 2048, OpenGL, Dilation + Single Background Colour, 16 Pixel Padding
Maps Include; Base, Normal, Height, Rough, and Metal.
You see more of it here on CGTrader, Sketchfab, or RenderHub